All About Stats
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Basic Stats Information
Str Strength - Increases Physical Attack Power
End Endurance - Increases Max HP, Block Rate, and Physical Defense
Dex Dexterity - Increases Evasion and Aim
Int Intelligence - Increases Magical Damage
Spr Spirit - Increases Max SP, Critical Rate, and Magical Defense
Note: Damage increase from free stat points add directly to the actual damage inflicted (in PvM situations). For example, Triumph the cleric whacks a Slime for a nominal (display) damage of 1000; slime receives actual damage of 30000. Afterward, he places 60 free stat points into Str, giving him a grand total of 72 additional damage. His nominal damage is still 1000, but the actual damage inflicted rises to 30072 (disregarding fluctuations in this illustration). The usefulness of the additional damage is prevalent in another example, in which Triumph the cleric is trying to kill lots of Blue Clover Trumpy for experience. His nominal damage is still 1000, giving him an actual damage output of 200. He now adds 60 free stat points to Str, and increases his damage output to 272.
In exactly the same way, Int raises the actual damage of magical attacks (hence +Int is only useful to the one class that produces magical damage, Mage).
Endurance and Spirit work in a similar way in that they modify the ultimate damage dealt/received. Each point in End reduces physical damage you receive by 0.5; each point in Spr reduces magical damage you receive by 0.5.
Free Stat Points
STR:
- +1.2 Damage
INT:
- +1.2 M.Damage
DEX:
Information about DEX in-game from the "Free Stat" window is not accurate.
DEX bonuses are flat amounts, and not % based.
Below are the correct values (Credit to Yaseeda)
- 1-50 : +2 Evasion
- 51+ : +1 Evasion
- 1-33 : +3 Aim
- 34-67 : +2 Aim
- 68+ : +1 Aim
END:
- 1-50 : +0.1% Block ; +0.5 Def ; +5 HP
- 50+ : +0.05% Block ; +0.5 Def ; +5 HP
SPR:
- 1-25 : +0.2% Crit. ; +0.5 Magic Def ; +5 SP
- 26-61 : +0.1% Crit. ; +0.5 Magic Def ; +5 SP
- 62+ : +0.05% Crit. ; +0.5 Magic Def ; +5 SP
Examples
With the max level currently at 150, these are the bonuses "pure" builds would give you.
170 STR = +204 Damage
170 INT = +204 Magic Damage
170 DEX = +220 Evasion; +270 Aim
170 END = +11% Block Rate; +85 Defense; +850 Hit Points
170 SPR = +14.05% Crit Rate; +85 Magic Defense; +850 Spirit Points
- This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.
Other miscellaneous examples:
50 STR = +60 Damage
100 STR = +120 Damage
50 INT = +60 Magic Damage
100 INT = +120 Magic Damage
33 DEX = +66 Evasion; +99 Aim
50 DEX = +100 Evasion; +133 Aim
67 DEX = +117 Evasion; +167 Aim
100 DEX = +150 Evasion; +200 Aim
50 END = +5% Block Rate; +25 Defense; +250 Hit Points
100 END = +7.5% Block Rate; +50 Defense; +500 Hit Points
25 SPR = +5% Crit Rate; +12 Magic Defense; +125 Spirit Points
61 SPR = +8.6% Crit Rate; +30 Magic Defense; +305 Spirit Points
100 SPR = +10.55% Crit Rate; +50 Magic Defense; +500 Spirit Points
See Also
Character Information | edit |
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All Classes: Experience Table, Basic Stats |