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08-22-2007, 06:02 PM
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#1
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Speedy Slime
In-Game Name: Secwet!
Current Level: Secwet!
Posts: 18
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Skill points for clerics.
Greetings for all, i'd like to see ppl what they gonna spend their skill points at.
For me at the first i'd like to put +5 "-CD" / +5"-SP" on the Heal. And +5"Dmg increase" on bash. For the other points i think i'll wait until i get the bleed or the hammer special spellto reduce the mana or even the CD, but i think 0.6seconds for a 15sec spell is too much so, dunno yet.
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Command what is yours, conquer what is not.
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08-23-2007, 12:43 AM
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#2
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Hero Slime
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I went DPS on CB2 just for kicks and had quite fun dealing more dmg then a lot of fighters. Had +5 on damage increase on BASH, plus 5 on CD and SP on heal, and was starting to use my skill points on Invince for spell length (forgot what it was called) went from 8 seconds to like 14 seconds if i remember correctly. Everything else just didnt seem to add up for me.
FaithHealer (lvl 45 cleric)
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08-23-2007, 01:08 AM
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#3
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WONDERCLERIC
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Originally Posted by Fabulous
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Greetings for all, i'd like to see ppl what they gonna spend their skill points at.
For me at the first i'd like to put +5 "-CD" / +5"-SP" on the Heal. And +5"Dmg increase" on bash. For the other points i think i'll wait until i get the bleed or the hammer special spellto reduce the mana or even the CD, but i think 0.6seconds for a 15sec spell is too much so, dunno yet.
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Wow I did the exact same thing as you in CB!
Edit: But I don't think adding +5 damage to bash was worth it... I don't think there was a major difference, actually. Probably +5 damage per bash? Not sure, but I remember regretting it.
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08-23-2007, 01:44 AM
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#4
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Speedy Slime
In-Game Name: Secwet!
Current Level: Secwet!
Posts: 18
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Hello, thanks for your post FaithHealer ^.^
Blaaaaaaaaaaaaaaaaaaaaaaaaah. xD I think when someone focus at the End points, its means he will be able to Tank and stuff, and you know some retard ppl who know 1, 2, 3 buttons to dps and get the aggro, so i think making more dmg for bash is kinda nice, and if i will make it, i will make it for one reason. To keep my aggro on the boss, and let the others members having fun dpsing whatever i tank, more dps = more threat. So i think i can say +dmg on bash ftw xD
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Command what is yours, conquer what is not.
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08-23-2007, 03:38 AM
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#5
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Wiki Head Admin
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Originally Posted by Fabulous
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For me at the first i'd like to put +5 "-CD" / +5"-SP" on the Heal.
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In my opinion, it's a waste of five good points if you put them in cooldown. There is no need for reducing the cooldown by what? 1.2 seconds? It's not like spamming magic missile for a mage, where you actually conserve SP and dish out damage rapidly.
I'd stick the extra five to something like Restore SP consumption, because I found it weird that I used it a lot when supporting...
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08-23-2007, 05:35 AM
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#6
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Angry Wolf
In-Game Name: Dream
Posts: 95
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._.""
I made a mistake by putting some CD on revive when I first started. Well, it did come in handy at times, like KQs gone wrong where everybody just dies or partying and everybody just got slaughtered. But otherwise, it was a real waste. XD
I think I plan on doing +5 for reducing SP for heal, then put like +3 on CD for heal and save up the rest for invincible, where I plan on +5 on buff time (and possibly CD? it depends if they mess with it again I guess, ionno). I was fine with heal at +3 in CB2, though sometimes it irked me that I can't spam it as fast as others, but I managed. XD Still, it rarely caused trouble, so I guess leftover points would go to the leftover +2 for CD on heal. Then when I get into higher lvls where I can't always party, I'll put points in for bash. :3
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Reached lv30 on 9.11 o.o
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08-23-2007, 08:08 AM
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#7
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WONDERCLERIC
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Originally Posted by Triumph
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In my opinion, it's a waste of five good points if you put them in cooldown. There is no need for reducing the cooldown by what? 1.2 seconds? It's not like spamming magic missile for a mage, where you actually conserve SP and dish out damage rapidly.
I'd stick the extra five to something like Restore SP consumption, because I found it weird that I used it a lot when supporting...
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I think it reduces cooldown by 1.1 seconds, not sure...
But sometimes it's just that extra second that will help stop someone from dying. 1.1 seconds is a lot longer than you think. You wouldn't believe how much I loved my heal when I placed all 5 points into cooldown. If you put any points into cooldown for heal, then put all five. I actually don't see the point in putting 2 or 3 points since that wouldn't make much of a difference.
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08-23-2007, 09:37 AM
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#8
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Slow Slime
In-Game Name: Fireriot
Posts: 47
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Originally Posted by Triumph
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In my opinion, it's a waste of five good points if you put them in cooldown. There is no need for reducing the cooldown by what? 1.2 seconds? It's not like spamming magic missile for a mage, where you actually conserve SP and dish out damage rapidly.
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Lol, I think spend 5 points into Heal's cooldown is most important if you become support cleric.
I needed to spamming heal for tank. It's like spamming magic missle for a mage, LOL.
If you want to be battle(non-support) cleric, then please forget this opinion.
Originally Posted by Triumph
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I'd stick the extra five to something like Restore SP consumption, because I found it weird that I used it a lot when supporting...
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I spent 5 points into Restore's cooldown also.
It's not so important but I like this build.
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Fireriot(Enchanter:79) Guild [Collision] Admin
Aquapeace(Paladin:72), Earthedge2(Warrior:61), Windblast2(HawkArcher:60)
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08-23-2007, 03:30 PM
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#9
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Speedy Slime
In-Game Name: Secwet!
Current Level: Secwet!
Posts: 18
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Originally Posted by Fireriot
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Lol, I think spend 5 points into Heal's cooldown is most important if you become support cleric.
I needed to spamming heal for tank. It's like spamming magic missle for a mage, LOL.
If you want to be battle(non-support) cleric, then please forget this opinion.
I spent 5 points into Restore's cooldown also.
It's not so important but I like this build.
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Hello Fireriot, i think you are wrong abit. Reduceing CD on healing is very perfect for every thing, not support healing only, its Great for solo also. You know, when u get 2 mobs on you. Its kinda nubish to use stone/pot bla bla and run when you know you can get them. Heal -Cooldown helps alot in tanking also, its like this rotation: Restore - Autoattack - Heal - Bash - Shield - Heal - attack - bash - attack - attack - attack - heal - etc etc..
Thanks for your comment and i respect your opinion :3
__________________
Command what is yours, conquer what is not.
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08-23-2007, 04:04 PM
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#10
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Mara Pirates
In-Game Name: Ramesiel
Current Level: 55
Server: Teva
Posts: 143
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This post no longer exists.
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