Well I couldn't get screenshots of the first two parts of the quest but heres how it goes:
Part 1:
You meet grandmaster sean and he tells you to give the town chief in roumen something. You are transported to roumen where you see a bunch of newbi's with "???" as their name. The moment you talk to the town chief a mist of some sort surrounds you and every person on the map turns into a blood zombie.
Now these zombies are relatively weak, however their main strength is their Tier 3 poision which slowly but surely makes up for their lack of damage. You must kill all the zombies before the 20 minute time limit runs out.
Seeking the zombies out isn't hard. Just make your way to where robin would be in Roumen and you will have found them all.
Once your out you
port to the real roumen, and talk to the real town chief. Dont accept grandmaster seans quest again because you will find yourself killing zombies.
Part 2:
Once you talk to the town chief you will be ported to a wierd room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.
I cant tell you what happens if you arent lucky - as I had the marker land on the dice that I selected the first time.
You simply kill the monster found in this room. He's relatively easy but he stuns. So dont be stingy and use your potions. Kill him and its over.
Part 3:
Once your done the previous part you will once again talk to the town chief. Except this time something strange happens and you are ported back in time, into the ancient elvin woods. Here you must find Roumen and Elderine and protect the two from an invasion of monsters.
You must keep both of them alive during the 20 minute time period. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters comming from both directions.
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can area poision and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time.
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.
Interesting observations:
- Roumen uses a Zweilhander of sorts.
- Elderine is a female
- Roumen somehow looks like a child