Hello there~
Fiesta has build the cleric class class pretty well, in a way that even though we're the only support class, we can still solo without TOO much trouble (slower than everybody else of coz, but it doesnt take forever).
Most clerics have an END (Endurance) & SPR (Spirit) build. END is pretty much a must, gives u defence, HP and all that. And SPR is preferred over STR (Strength), coz STR only increase your dmg, but SPR increase ur Magic Defence, gives u SP and increase your critical rate, which is almost like increasing your dmg.
As in wat ratio to put it in, it depends on your preference, i think most people do a 1:2 END:SPR, but I did it the other way around until i got 25 END, and now the rest goes in SPR... i dun think it really makes much difference.
Hmm what else do u need to know... maybe pay a bit of attention to skill points empowering. Usually the first 5 points goes to reducing SP comsumption of Heal (coz thats a skill u use most often), and another 5 points to reduce cool down (very useful when u're often in party or KQ (Kingdom quest)).
Clerics only have one dmg dealing skill - Bash (for earlier levels anyway, next one is at lvl 40~). I didnt get it for many levels (coz i was convinced by my sister that its crap!). But I've now picked it up and invested a few increase dmg points into it, for Bash 04 it did between 3 to 4 times my normal dmg. (But i'm not sure if this ratio is consistant to earlier levels of Bash).
And lastly, what ever skill point u invested into the earlier levels of a skill (for example, Heal 01), it gets carried onto the next level of the same skill (Heal 02, heal 03 etc).
WAOH long post.. hope it helped!
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79 - Paladin | 85 - Enchanter | 91 - Scoutxx
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okay...
Last edited by Hessah; 10-28-2007 at 10:54 PM..
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