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Old 06-14-2009, 06:21 PM   #21
pigspark
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great guide lots of spelling mishaps though
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Old 06-14-2009, 06:59 PM   #22
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Really?Even after i edited it the way Blaaaaaah told me to?
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Old 06-14-2009, 07:24 PM   #23
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also a con for a tank might be that they have to buy sword and a shield. Therefor it will cost more money.
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Old 06-14-2009, 10:30 PM   #24
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Ok ok,editing...
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Old 06-16-2009, 04:54 PM   #25
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Originally Posted by SpeedySnail View Post
Really?Even after i edited it the way Blaaaaaah told me to?
yeah except for spelling but it's really great and archers don't always pull mobs but according to their build
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Old 06-17-2009, 04:50 PM   #26
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and a ranged attack is the ability to attack from a safe distance and pull a single monster from a mob . Clerics are the only class without such a skill.
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Old 06-17-2009, 05:45 PM   #27
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Originally Posted by Zwivix View Post
Most of the roles can be interchanged depending what build and equips you have.
Archers are the best boss DD, and archers are only beat by mages in aoe. They dont have pvp skills, so its really hard to pvp without +9 armor.
The problem is you don't mention how unbalanced this game is. Fighters are easily the best DDs on bosses and the best DDs still in the game. (It probably shouldn't be that way but lets face it a whole group of fighters in a KKP KQ is easily going to be able to clear the KQ faster than a whole group of archers) In KKP KQ when I was tanking with my axe not a single fighter (Not using taunt skills), Mages, Archers could get agro off me. Its so so easy to hold agro with a fighter on sheer damage alone over archers and mages spamming their strongest skills.

Archers are still vital though you gotta love their DOT and they can pull the enemies away that KKP spawns with their AOE skills

Last edited by Andromeda; 06-17-2009 at 05:51 PM..
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Old 06-18-2009, 01:42 AM   #28
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I think for this guide, we're just speaking in generic terms here, what the class is normally built for, without cashshop and all that...

Just to help the new players understand the roles of each class...

How they built their characters into MORE than what they're meant for, would probably be another guide on how to improve your characters...
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Old 06-18-2009, 09:04 PM   #29
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O.K. guys, i edited it, again lol.
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Old 06-18-2009, 11:18 PM   #30
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Originally Posted by SpeedySnail View Post
Summary:
I.INTRODUCTION
II.FIGHTERS
III.MAGES
IV.CLERICS
V.ARCHERS
VI.THE QUIZ
VII.THE ANSWERS
IIX.CREDITS

I.Introduction

There are many players who wonder about what job they should take. I will do my best to post the pros and cons of each job, and there will be a little quiz at the end of my guide to help out those who can't decide what job to play.


II. FIGHTERS

IMPORTANT: Fighters pros/cons are divide into two sections, the DD (damage dealer) and the tank (damage taker) section.

TANK

Pros

-Average damage.
-Has the highest defense (if you go full END).
-Plays an important role in a party, which is tanking.
-Has the most HP.

Cons

-While tanking a boss, they will need to continuously cast snearing kick to keep the aggro of the boss because the monster will most likely attack the other damage dealers since they do more damage than the tank.
-Have the least SP.
-Have to buy a sword and a shield,which will cost more money then just an axe like the DD.

DD

Pros

-Deals more damage than the tank.
-Has the highest HP, after the tank, of course.

Cons

-Has less defense than the tank (because they use a 2-handed weapon and therefore can't use a shield, and also because they normally don't go full END).
-Takes more damage than the tank in pvp.
-Has the least SP.

III.MAGES

Note: I'm not a "pro" mage player, so perhaps I may miss some points in this section. If I do, please tell me what I should have put.

Pros

-The highest damage of all class.
-Has the highest SP.
-Has great AoE skills.
-Great at PvP at higher levels due to their debuff skills.

Cons

-Has the LOWEST defense of all class.
-Has the LOWEST HP of all class.
-Can get 1H-KO by a boss if nobody tanks it.

IV. CLERICS

Pros

-Can heal.
-Plays one of the MOST important role in a party, which is healing and reviving.
-Got an acceptable amount of defense.
-Can tank.
-Average SP and HP.
-Can cast helpful buff to the party, especially the one they get at level 11 (the one that increase damage and defense).

Cons

-Can get pressured by the fighters if they are losing too much hp while fighting.
-Most of the people will think that clerics are only made for healing, which is totally false.
-Can get the blame if the KQ fails or if some people in the party dies.
-Does not have any AoE skills.
-Get some aggro when using heal.
-Deal low damage.
-Not really good at PvP in general.
-Doesn't have ranged skills.

V. ARCHERS

Pros

-Has aggro reducing skills
-Has the most DoT (damage over time) skills.
-Has average HP and SP.
-Has the highest accuracy and evasion.
-Has the most run and cast skills (great for kiting).
-Deals moderately high damage.
-Best solo AOE.

Cons

-Has the 2nd lowest defense.
-DoT skills does not stack with other archers skills.


IMPORTANT:By using spark cash or highly empowered green or blue equips, some of the cons of a class can be eliminated.

VI.The quiz

Ok, go get a paper and a pen before doing this quiz, so you can write your answers down.

1. If you see a monster, what will you do?

a) Attack it directly to do the most damage possible before it reaches your party.
b) Use skills to lead it to your parties tank.
c) Get in front of it so that you take the damage while your party members attack it from afar.
d) Wait for your parties tank to tank it, then you help your party members to stay alive.

2. What is the most important to you while fighting a monster?

a) Attack the monster with my strongest skills to eliminate it fast.
b) Help organize the other monsters aggro with some skills.
c) Protecting my party members by taking all the damage.
d) Make sure that everyone's health is high.

What do you prefer?

a) Grinding alone in a place with many monsters.
b) Grinding alone in a big place with enough monsters.
c) Grinding in a big party.
d) Grinding in a little party and healing my party members.

4. Which of these things means the most to you?

a) Power
b) Skills
c) Defense
d) All of the above.

5. Which of these things means the most to you?(I know, it looks like it is the 4th question again...)

a) Doing the most damage before dying.
b) Organizing the fights.
c) Staying alive the longest.
d) Helping me and the others staying alive.

VII. The answers

Most a): The best job for you is either mage or fighter (DDer). If you are STILL struggling to know which of these 2 jobs are best for you, then be a fighter (DDer) if you like to be a melee fighter and a mage if you like long range.

Most b): The best job for you is the archer, which is (I think), a job with cool skills.

Most c): The best job for you is a fighter (tank), or a cleric (damage build).

Most d): The best job for you is a support cleric, definitely.

IIX. CREDITS

-To Lirange, who helped out with the introduction.
-To Hessah, who helped with some pros and cons.
-To BlaaaaaaaaH,who helped me out with grammar correction and some pros and cons.
-To FiestaFan, the fiesta forum that helped me a lot.
-To outspark, the creators of fiesta.
Fixed some grammar. Changes I made in red. Great guide, hope it gets approved soon!
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