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Old 07-10-2007, 02:43 AM   #11
Whudafux
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In kFiesta, I'm currently doing 3:1 Str:End build.
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Old 07-13-2007, 05:42 AM   #12
Kitager
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I wonder how this build would work:
3:1:1 STR END SPR

I'm going to test it, but I want to know if anybody's already gone down this road! lol
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Old 07-14-2007, 05:31 PM   #13
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1:1 STR/DEX build ftw?
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Old 07-15-2007, 03:16 AM   #14
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if you use your skills a lot your build is going to cost you money (sp pots and stones anyone?)
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Old 07-28-2007, 04:22 AM   #15
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my archer(started it today, lvl 12) is 3:2 end:dex

its good, i block a good ammount of hits. im used to a mage so i love the defense of an archer and the attacks are cool too
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Old 07-29-2007, 10:50 PM   #16
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i think a 2:2:1 Str:spr:dex would work amazingly. i am gonna try it in OB, possibly even scrap my archer i have now and try it.
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Old 08-11-2007, 02:18 AM   #17
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Ok putting this out there would a 3:2:2 STR SPR DEX work and save money. THink about it at higher lvls. Good dmg. Good aim and evasion and good crits and mp. Get back to me on that.
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Old 08-11-2007, 02:57 AM   #18
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I'm doing a full SPR build and it's working out very nicely. :3
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Old 08-11-2007, 03:04 AM   #19
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Spirit is all an archer really needs. Endurance offers nothing to archers in the way of block, which is what's so attractive about the stat. The defense and HP gained from endurance, even at higher levels, is negligible. The same can be said about strength. 30 strength about level 50 will only give you 40ish damage, which is only a small slice of your base damage (which would be about 1000 damage).

Spirit gives you three things, all of which an archer needs. Critical, which doubles the damage of any attack it procs on, skills included. At level 50, this provides you with 5-7% bonus critical (using the pure spirit build), and that's a lot. With the appropriate equipment, scrolls and potions, you'd have 16-17% critical. I'd say that's pretty generous. The magic defense spirit offers is negligible but is an asset nonetheless, as magic attacks will hurt far more than physical attacks (since none of the archer equipment offers much for magic defense). The bonus SP is needed, desperately. At level 50 you'd get a bonus of around 250 SP, which is about 10% of your base SP pool. More SP helps reduce the toll spamming your skills will have on you. The bonus SP increases the amount recovered from SP stones, saving you a small fortune over time.

Anyway, I don't feel endurance or strength are good stats for an archer, as their benefits aren't so brilliant later.

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Old 08-11-2007, 02:47 PM   #20
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Brilliantly said.
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