Originally Posted by Effilya
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Ello
Im from the Teva server and im looking for some appraisals on a few drops i got while being plvl.
Emerald Ring
Lvl: 80
End: +12
Dex: +1
M.Dmg: 37~48
M.Def: 62
Solar Eclipse Kite Shield
Lvl: 40 / Class: Fighter
Str: +14
Dex: +11
Int: +16
Def: 84
M.Def: 26
Shield Def: +4%
Lightning Sword of the Avan Garde
Level: 70 / Class: Fighter
Str:+1
Int: +29
Dmg: 134~230
Aim: 293
Crit Rate: +5.0%
Attack Speed: +1.1 sec
Topar Necklace of Protection
Lvl 78
Str: +1
End: +5
Dex: +2
Illness ress: + 24%
Raging Wind Flamberge
Lvl: 70/ Class Fighter
Str: +14
End: +12
Dex: +16
Dmg: 319~453
Aim: 268
Crit Rate: +4.0%
Attack Speed: 1.3 sec
Thank you for your time
~Effie ♥
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Not to bash on your items (or you), but I agree mostly with Wiz. Most of those items with those stats won't be easy to sell...as well call them "NPC food." At higher levels, people tend to buy enhanced weapons, but people like me (not like I'm that high of a level xD) tend to not be able to afford those + weapons so we buy good/godly statted +0's. Fighters = str/end/dex (depending on wep), archers = str/end/dex, mages = dex/int/spr, clerics = (str - this is my opinion...)/end/(spr), and tricksters = str/end/dex...Notice how 3 are the same xD The only thing I would consider selling is the last one xD
If you want, you can sell the first few at a very cheap price, but other than that, it's going to be hard to sell them. Good stats are either 1/2 or approaching half of the level; ex. level 60 shield decent stats: 2~2.5x in 2~3 categories (str/end/dex/int/and/or spr). A "godly" would be exactly have, so 30 is some stat(s).
Originally Posted by Wizardcool11
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i'd say item 1 is quite pointless to sell, 2-4 is hopeless and is NPC material although 5 im not sure cuz i dun use Teva... the first 4 being rubbish is pretty obv though ._.
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Being on a different server doesn't change whether the stats are good enough. The only difference would be in pricing (cheaper than Bijou xD) and/or circulation of those items. If the pop is always relatively low on that server, the amount of players in each range is lower and therefore there are less items circulating, but at the same time less people need the items.