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Old 05-05-2009, 04:29 PM   #31
Silent Wizard
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Originally Posted by ZeroZone View Post
<3 Family Guy

Yous know what Really Grinds my gears America? YOU AMERICA F*** YOU.
Bad day?

I wonder if you realize that you just insulted every person in both North and South America, we are all Americans. Totally uncalled for but we can agree to disagree.

In the land of Isya people are judged only by their words and actions.
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Old 05-05-2009, 05:13 PM   #32
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Originally Posted by Silent Wizard View Post
Bad day?

I wonder if you realize that you just insulted every person in both North and South America, we are all Americans. Totally uncalled for but we can agree to disagree.

In the land of Isya people are judged only by their words and actions.
Fix'ed.

I don't actually care about GW's either i pwn lower lvl's or my lv and he's cleric or...run if they 7x+

Abyss = GW's nearly..

Abyss is like a mini GW's room...its like gw with mobs only

Fiesta isn't going to get popular that way. </3
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Old 05-05-2009, 05:29 PM   #33
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Originally Posted by Silent Wizard View Post
Bad day?

I wonder if you realize that you just insulted every person in both North and South America, we are all Americans. Totally uncalled for but we can agree to disagree.

In the land of Iysa people are judged only by their words and actions.
It's a quote from Family Guy... I titled the thread after an episode of Family Guy. Peter became a member of their local news cast, he did "What Grinds My Gears" And he said during one episode,"You know what Really Grinds my gears? YOU AMERICA! F*** YOU!"

Although I could understand the misinterpretation, its a bit off topic.
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Old 05-05-2009, 07:31 PM   #34
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"<3 Family Guy

Yous know what Really Grinds my gears America? YOU AMERICA F*** YOU."

Peter Griffin

Is that what you mean?

BTW I made a mule guild for storage and called it "family_guys" lol
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Old 05-09-2009, 07:37 AM   #35
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the incompetence of the developers iswhat grinds my gears, every patch(and that is if we even get one) they managethey screw up tons of things, the game sint balanced to start with now we just got a patvh that raped clerics even more.(attack in the back = extra damage, fighter can stun, mage and archer launch first attac in the back, cleric cant)
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Old 05-11-2009, 03:40 PM   #36
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Originally Posted by Lone_Wolf View Post
the incompetence of the developers iswhat grinds my gears, every patch(and that is if we even get one) they managethey screw up tons of things, the game sint balanced to start with now we just got a patvh that raped clerics even more.(attack in the back = extra damage, fighter can stun, mage and archer launch first attac in the back, cleric cant)

What you said! High lev clerics are screwed. Even more so against charmed players. Strenght, defense, and might charms are applied as a percent increase. Because of their low numbers clerics get less "bang for the buck".

And no (&^$($$ aoe attack skill.
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Old 05-29-2009, 02:34 AM   #37
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I have a lot of issues with the gameplay in Fiesta, but I thought I'd bring something different to the table. I really think quests could be improved. Here's a list of what annoys me about quests, and what I'd like either fixed or implemented.
  1. It'd be nice if the quest dialogue was easier to click through. Having the speech boxes move around after each click is pretty frustrating. Like when you select "next" the speech box might move a few inches higher. It makes reading feel a lot less streamed.
  2. Quest Log should summarise the NPC's story and not just their objectives, I enjoy reading quests as I grind them.
  3. I'd like it if quest dialogue was more brief and to the point. I remember in my 40's I clicked through about 4 speech bubbles just discussing the blacksmith in Elderine's athlete's foot. Besides the topic being uncomfortable, I feel it could've been done in a page. I feel Fiesta forcing dialogue on my character slightly ruins the story reading experience as well, I don't appreciate my fighter sounding like a twat.
  4. I'd also like it if the stories were more complex. For example, it'd be great if some of the quest dialogue required you to piece other NPC's stories together to get the full picture. So when you sit down to think about it, you get that great "Ohhhh" moment. Right now I feel there's few things connecting any of the NPC's dialogues, and the NPC stories are always linear and/or predictable, making for a bland read.
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Old 05-29-2009, 10:47 AM   #38
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Originally Posted by Dynamics View Post
I have a lot of issues with the gameplay in Fiesta, but I thought I'd bring something different to the table. I really think quests could be improved. Here's a list of what annoys me about quests, and what I'd like either fixed or implemented.
  1. It'd be nice if the quest dialogue was easier to click through. Having the speech boxes move around after each click is pretty frustrating. Like when you select "next" the speech box might move a few inches higher. It makes reading feel a lot less streamed.
  2. Quest Log should summarise the NPC's story and not just their objectives, I enjoy reading quests as I grind them.
  3. I'd like it if quest dialogue was more brief and to the point. I remember in my 40's I clicked through about 4 speech bubbles just discussing the blacksmith in Elderine's athlete's foot. Besides the topic being uncomfortable, I feel it could've been done in a page. I feel Fiesta forcing dialogue on my character slightly ruins the story reading experience as well, I don't appreciate my fighter sounding like a twat.
  4. I'd also like it if the stories were more complex. For example, it'd be great if some of the quest dialogue required you to piece other NPC's stories together to get the full picture. So when you sit down to think about it, you get that great "Ohhhh" moment. Right now I feel there's few things connecting any of the NPC's dialogues, and the NPC stories are always linear and/or predictable, making for a bland read.
I've never read any of the quests, ever. For me its just: Go here, kill this, get stuff. Also you can click anywhere in the bubble to advance to the next one..
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