Originally Posted by hyperswoss
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There are actually 6 Production skills, but one isn't in the game yet.
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There is indeed a missing mastery, with the ids 29103 and 3. But judging from "ProduceView.shn" the Mastery was removed in a change while the game was in development.But it is just a guess.
Here is more detailed version:
Observations:
-2 Ids are used for every mastery: a global and a local one
-The Id range for the masteries is 29100..29105 and 0..5. The missing id is in between and its not very common to leave gaps intentionally.
-There were changes in the production system. Usually the id used are synchron((29104; 5), (29105; 5), etc..). Yet the first 2 masteries are not synchron, there are (29100; 1) and (29101; 0).
So there are two options possible:
- they removed the unknown mastery
- the gap is intentionally, to add another mastery later on
Additionally its very possible that "ProduceView.shn" and "Produce.shn" were not made simultaneously; my guess is that "Produce.shn" is from an earlier stage of development then "ProduceView.shn".